Freelance macOS developer

Native macOS App Developer

Swift, SwiftUI, AppKit, Mac Catalyst, desktop workflows, and Apple ecosystem apps.

I build macOS apps and Apple-platform tools remotely, with a strong iOS background and recent macOS production work. Day rate: €500 or $600.

8 macOS apps I shipped

Real macOS apps you can open on the store.

Sésamot : mot du jour enfant

Sésamot

Last update 2026-07-13

9PM Quiz

9PM Quiz

Last update 2026-07-01

Stock Screener: SEC Analysis

Stock Screener

Last update 2026-06-29

StreamWatch HLS Monitor

StreamWatch HLS Monitor

Last update 2026-06-10

My TV Channel

My TV Channel

Last update 2026-05-29

Live DJ sets - DJing Stream

Live DJ sets

Last update 2026-05-19

We Speak Sports: Fan Voices

We Speak Sports

Last update 2026-05-10

Background Music: DJ Radios

Background Music

Last update 2026-03-21

Tap any badge to open the app on its store.

Mac apps that feel at home on macOS

The goal is not just to make an iPad app run on a Mac. I pay attention to windows, menus, keyboard behavior, file handling, and the expectations of desktop users.

A practical bridge from mobile to desktop

If you already have an iOS or iPadOS codebase, I can help decide whether SwiftUI reuse, Catalyst, or a more native AppKit approach is the right path.

Frequently asked questions

Can you port an iOS app to macOS?

Yes. Depending on the product, that can mean SwiftUI reuse, Mac Catalyst, or a dedicated macOS interface.

Do you build internal macOS tools?

Yes. Internal tools, menu bar apps, automation utilities, and desktop workflows are good fits.

What is your macOS day rate?

Remote macOS work is billed at €500 or $600 per day.

Need senior native mobile help?

Send the product context, target platform, repository state, and timing. I will tell you quickly if I can help.